Compile Static Library Mac

How to compile for 'Static Library'? Edit: I see that the 'Other Linker Flags' setting is set to 'build/.o', however in my case the files are generated in 'Build/Intermediates/.o', but after changing the Other Linker Flags to the correct directory, there were still undefined references, because those files weren't being linked (that didn't help). To compile each of the three source files from Example 1-1, use the command lines listed in Table 1-8, modifying the names of the input and output files as needed. To combine the resulting object files into a static library, use the commands listed in Table 1-10. Commands for creating.

The problem is when i compile the program with clang and it's dynamically linked with libstdc and it causes problems with older systems. There is a key -static-stdc in gcc but there's no one in clang. How can i link my program statically with clang? My main goal is to compile binary on Mac OS X 10.9 and be able to run it on earlier versions.

  1. You can use the -DBUILDSHAREDLIBS:BOOL=OFF option to build static libraries. If you need to specify compiler executables that should be used to build Xerces-C, you can set the CC and CXX environment variables when invoking cmake.
  2. Aug 04, 2012  2. Choose the template iOS - Framework & Library - Cocoa Touch Static Library. Your new static library should now be listed under 'Targets' in your Project window. Click on it, and goto Build Phases - Compile Sources. This is where all of your C source files go. Add them here. Goto Build Settings - Search Paths - Header Search Paths.
  • Concepts

Shows a hello world example which first creates and links a static library. This is asimplified example showing the library and binary in the same folder. Typicallythese would be in sub-projects as described in section 02-sub-projects

  • CMakeLists.txt - Contains the CMake commands you wish to run

  • include/static/Hello.h - The header file to include

  • src/Hello.cpp - A source file to compile

  • src/main.cpp - The source file with main

Library

Adding a Static Library

The add_library() function is used to create a library from some source files.This is called as follows:

This will be used to create a static library with the name libhello_library.a withthe sources in the add_library call.

As mentioned in the previous example, we pass the source files directly to theadd_library call, as recommended for modern CMake.

Populating Including Directories

Compile Static Library Machine

In this example, we include directories in the library using the target_include_directories() function with the scope set to PUBLIC.

This will cause the included directory used in the following places:

Mac
  • When compiling the library

  • When compiling any additional target that links the library.

  • PRIVATE - the directory is added to this target’s include directories

  • INTERFACE - the directory is added to the include directories for any targets that link this library.

  • PUBLIC - As above, it is included in this library and also any targets that link this library.

Compile Static Library Mac

For public headers it is often a good idea to have your include folder be 'namespaced'with sub-directories.

The directory passed to target_include_directories will be the root of yourinclude directory tree and your C++ files should include the path from there to your header.

For this example you can see that we do it as follows:

Using this method means that there is less chance of header filename clashes whenyou use multiple libraries in your project.

Gcc Compile Library

Linking a Library

When creating an executable that will use your library you must tell the compilerabout the library. This can be done using the target_link_library() function.

Compile Static Library Mac Download

This tells CMake to link the hello_library against the hello_binary executableduring link time. It will also propagate any include directories with PUBLIC or INTERFACE scope from the linked library target.

Compile Static Library Mac Os

An example of this being called by the compiler is